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A. find the horizontal and the vertical components of the shell`s initial velocity. b. how much does it take the shell to reach the highest point? c. find its maximum height above the ground. d. how far its firing point does the shell land? e. at its highest point, find the horizontal and vertical components of its acceleration and velocity. Jan 10, 2012 · you can find the height at which the ball hits the wall. Substitute a=9.8m/s^2, t=time to hit, v=vertical velocity. Bonus. For the velocity when it hits the wall, you have to find the x and y components when it hits first before you can find overall velocity. The x component can be calculated by. vfx=v0x+at.

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By measuring the amount of static acceleration due to gravity, you can find out the angle the device is tilted at with respect to the earth. By sensing the amount of dynamic acceleration, you can analyze the way the device is moving. At first, measuring tilt and acceleration doesn't seem all that exciting. Calculate the acceleration due to gravity by using the kinematics equation s = v o t + ½at 2 and isolate the second half of the golf ball's bounce. Since you could only estimate the height of each apex to the nearest 0.05 meters, you should express the value for your experimental “g” to only two decimal places.

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A projectile is launched straight up at 60.0 m/s from a height of 80.0 m, at the edge of a sheer cliff. The projectile falls, just missing the cliff and hitting the ground below. Find (a) the maximum height of the projectile above the point of firing, (b) the time it takes to hit the ground at the base of the cliff, and (c) its velocity at impact.

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Average velocity is calculated by observing the time in seconds (the x axis) the capsule is released and subtracting it from the time the capsule hits the ground, divided by the drop height. Observe the recorded acceleration graph, and you should be able to notice the release time and the impact time - subtract the release time from the record time for total time.

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Time Cartesian Axis. The time scale is used to display times and dates. When building its ticks, it will automatically calculate the most comfortable unit base on the size of the scale. The following display formats are used to configure how different time units are formed into strings for the axis tick marks.

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The Time Duration Calculator will calculate the time that has elapsed/difference between two dates with time. How many years, months, days, hours, minutes, and seconds are there between two moments in time?

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Learning Goal: Understand how to apply the equations for 1-dimensional motion to the y and x directions separately in order to derive standard formulae for the range and height of Part A Find the time it takes the projectile to reach its maximum height. Hint A.1 A basic property of projectile motion.Oct 01, 2020 · Use these numbers to calculate average acceleration. Put the velocities and time into the formula to find the average acceleration. In our example: a av = (500 m/s - 0 m/s) / (10s - 0s) a av = (500 m/s) / (10 s) a av = 50 m / s / s This can also be written as 50 m/s 2. Height divided by length (h/L) is a measure of steepness of slope. Distance divided by time squared (d/t 2) is proportional to acceleration. The relationship will be linear if and only if acceleration is directly proportional to slope.

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Nov 21, 2011 · A football is kicked from a height of 2.0m to a maximum height of 8.0m. Calculate the football's initial velocity and the time taken to reach the maximum height. v=d/t I have no idea how to even approach this question. How do I apply formulas to solve this question given only the...

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